Catalog Search Results
Author
Summary
There are a wealth of resources out there geared towards serving the needs of toddlers, school age children, young adults, and senior citizens. But something's missing. Library users in their 20s and 30s constitute one of the most underserved populations for public libraries, and there's a scarcity of guidance on how to target them. Barbakoff's programming book helps to fill that gap.
Author
Summary
"Engage teens and 'tweens with library programs that nurture developmental and social needs--and keep young patrons entertained"--
"Laid out in an easy-to-use, cookbook-style format, this guide is brimming with fresh program ideas, offering step-by-step instructions for creating real-world activities that encourage lifelong learning while sparking smiles and laughter"--
Author
Summary
"This book provides 46 hands-on STEAM activities that librarians and museum educators can implement"--
High-quality summer programs can change lives. They can help close the achievement and opportunity gaps between lower and higher income students by promoting innovation and experimentation with new ideas. And the effect is cumulative, helping kids catch up, keep up, and propel forward into the school year ahead. McChesney and Nicholas showcase STEAM...
Author
Summary
"Offers new and field-tested ideas for reaching diverse library customers with fun programming even on a limited budget"--
"Passive programming is a cheap, quick, fun way to make all library customers feel like part of the community. It can support reading initiatives, foster family engagement, encourage visit frequency, and coax interaction out of library lurkers-while barely making a dent in your programming budget. Passive programming can be targeted...